Also, we can expect substantial improvements to the environment which players are in and lighting enhancements will make the playing fields and stadiums rise a bit more than they did previously, especially in HDR. Since the first Madden game, the developers have tried to allow football players to move around the field in the same way they would in real life, and it's an aspect that has never been able to be elusive.
Could this be the year that they get it right? The arrival of Real Player Motion certainly seems to bring us closer to distinguishing the larger players from the more speedy. It seems like this will make the most impact on running and it will be essential to cut and punch the holes in a controlled manner and make a wise choice regarding when to use the speed of a burst or take an oboe.
On defense, it's essential to employ speed bursts that strafe to get to ball-carriers faster, but the most significant change on this part of the ball in relation with Real Player Motion is that it could limit the efficiency of defensive players (especially linebackers) when it comes to passing which were capable of covering more than the field last season. If it's time to update Madden's outdated franchise mode, any good news is a good thing. There will be many franchise players who complain they feel Madden 25 hasn't gone far enough in remaking a game that hasn't been touched by developers over the decades.
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